Xianese And Shogunate Armed Forces

Shogunate War Junk Level 9 Elite Artillery
Gargantuan (construct, swarm) XP 800
Initiative +9 Senses Perception +9; all-around vision, low-light vision
Accursed Defenders aura 5; The Shogunate War Junk marks any enemy within range at the start of its turn. The Shogunate War Junk gains combat advantage against any enemy marked by this aura, even if they leave the aura.
HP 148; Bloodied 74
AC 24; Fortitude 24; Reflex 19; Will 24
Resist 5 Fire
Saving Throws +2
Speed 4 A Shogunate War Junk can move only on deep water.
Action Points 1
r Crossbow Barrage (minor; at-will) • Weapon
10/20; +14 vs. Reflex; 2d6 + 5
R Hellfire Barrage (standard; recharge 4) • Fire, Weapon
6; +14 vs. Reflex; 3d10 + 5
Ablative Hull (move; encounter) • Healing, While Bloodied
The Shogunate War Junk regains HP equal to half its bloodied value. It gains concealment until the end of its next turn, as jettisoned hull pieces throw up waves around it.
Unerring Shot (no action; at-will)
The Shogunate War Junk does 2d6 extra damage to enemies against which it has combat advantage.

Alignment Unaligned Languages —
Str 14 (+6) Dex 20 (+9) Wis 14 (+6)
Con 14 (+6) Int 14 (+6) Cha 14 (+6)

Xianese Navy Cutter Level 10 Elite Artillery
Gargantuan (construct, swarm) XP 1,000
Initiative +10 Senses Perception +10; all-around vision
Crossbow Point-defence aura 5; The Xianese War Cutter makes a basic ranged attack against any enemy in the aura at the beginning of its turn.
HP 162; Bloodied 81
AC 22; Fortitude 22; Reflex 20; Will 28
Vulnerable 5 Fire
Saving Throws +2
Speed 6 A Xianese War Cutter can only move on deep water
Action Points 1
r Crossbow Barrage (minor; at-will) • Weapon
15/30; +15 vs. Reflex; 2d6 + 5
R Gunpowder Barrage (standard; recharge 4) • Fire, Weapon
10; +15 vs. Reflex; 4d8 + 5
Emergency Charge (move; encounter) • While Bloodied
The Xianese War Cutter slides its speed. It may pass through squares occupied by enemies. Any enemy passed through in this way is subject to an attack: +15 vs. Fortitude, 6d6+5 damage.

Alignment Unaligned Languages —
Str 15 (+7) Dex 21 (+10) Wis 15 (+7)
Con 15 (+7) Int 15 (+7) Cha 15 (+7)

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