Temple Component

Temple components vary in style depending on the faith and culture. Most Xianese temples lend towards pagoda forms, while other cultures prefer more cathedral-like looks in their grand temples, or rustic arrangements of stone. Chapels and shrines likewise vary with prevailing tastes.

Petty temples are usually no more than a room or two, either freestanding or incorporated in a larger building. They have a shrine and some room provided for an optional temple servant, providing basic cookspace, bathing, and sleeping room for one. If a cleric or other trained religious person is in attendance at the chapel, their regular prayers and offerings can avert bad luck to the owner, allowing them to reroll a saving throw once per RL week.

Common temples are larger, with several rooms devoted to maintaining worship. Up to ten temple servitors can reside here. If all ten servitors are employed, including at least one cleric or other religious leader, the owner's good fortune improves markedly. Any one blow, spell, failed bleeding roll or other damage source that would kill the owner is completely negated by some remarkable stroke of luck. This will not save the owner from a continuing damage source, such as immersion in acid or multiple "killing" blows, but it's good for one instance of the damage that would otherwise kill them. Once this luck has been expended, the owner must spend a week's prayer and ritual making 500 gold worth of sacrificial offerings before the luck will function again.

Grand temples are usually freestanding buildings of very impressive character. Up to fifty temple servitors can reside there. If all fifty are employed, including at least five clerics or other religious leaders, it becomes a pilgrimage point for that faith. The owner gains a reputation for piety and the favor of the gods that is perhaps justified. The owner can make a saving throw automatically as an interrupt action once per week, so long as the temple stands undefiled and fully staffed.

Benefits from temples are cumulative- thus a grand temple provides its benefits along with those of the lesser levels. While temple servitors occupied in maintaining a temple are generally quite busy, spellcasters associated with it will cast any rituals they are capable of at no cost aside from those of material components or foci.

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